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ITG Support

This game has the internal GPTString of itg:Stamina.

Note

For information on what each section means, please see Common Config.

Metrics

For more information on what metrics are and how they work, see [TODO]!

Provided Metrics

Metric Name Type Description
scorePercent Decimal The % value this score was worth. This is a number between 0 and 100. Note that negative %s, although existing in ITG, are not supported.
survivedPercent Decimal How far this user survived through the chart. For clears, this should be 100, if the user got halfway through, this should be 50, etc.
lamp "FAILED", "CLEAR", "FULL COMBO", "FULL EXCELLENT COMBO", "QUAD", "QUINT" The type of clear this user got.

Derived Metrics

Metric Name Type Description
grade "F", "D", "C", "B", "A", "S", "★", "★★", "★★★", "★★★★" The grade this score was. Note that grades are capped at F if this was a fail.
finalPercent Decimal A combination of survivedPercent and scorePercent. This metric is survivedPercent if the player didn't clear the chart. Otherwise, it's their scorePercent + 100.

Optional Metrics

Metric Name Type Description
lifebarHistory Array<Decimal> A snapshot of how much life the player had throughout the chart.

Judgements

The folowing judgements are defined:

  • fantastic+
  • fantastic
  • excellent
  • great
  • decent
  • wayoff
  • miss

Rating Algorithms

Score Rating Algorithms

The default rating algorithm is blockRating.

Name Description
blockRating How much this clear is worth.
fastest32 The fastest BPM this score streamed 32 measures straight for.

Session Rating Algorithms

Name Description
blockRating An average of your best 5 block levels cleared this session.

Profile Rating Algorithms

The default rating algorithm is highestBlock.

Name Description
highestBlock The highest block level this player has cleared.
fastest32 The fastest BPM this user has streamed 32 unbroken measures at.

Difficulties

This game uses dynamic difficulties. A difficulty name may be any string, provided songID + playtype + difficulty is unique.

Classes

Name Type Values

Versions

This game has no versions, and presumably doesn't need to disambiguate its IDs.

Supported Match Types

  • itgChartHash