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jubeat Support

This game has the internal GPTString of jubeat:Single.

Note

For information on what each section means, please see Common Config.

Metrics

For more information on what metrics are and how they work, see [TODO]!

Provided Metrics

Metric Name Type Description
score Integer The score value. This is between 0 and 1 million.
musicRate Decimal The music rate for this score. This is between 0 and 100 on normal difficulties, and 0 and 120 for hard-mode difficulties. This should be submitted to one decimal place.
lamp "FAILED", "CLEAR", "FULL COMBO", "EXCELLENT" The type of clear this was.

Derived Metrics

Metric Name Type Description
grade "E", "D", "C", "B", "A", "S", "SS", "SSS", "EXC" The grade this score was.

Optional Metrics

Metric Name Type Description
fast Integer The amount of mistakes in this score that were a result of hitting early.
slow Integer The amount of mistakes in this score that were a result of hitting late.
maxCombo Integer The largest combo in this score.

Judgements

The folowing judgements are defined:

  • perfect
  • great
  • good
  • poor
  • miss

Rating Algorithms

Score Rating Algorithms

Name Description
jubility Jubility as it's implemented in game.

Session Rating Algorithms

Name Description
jubility The average of your best 10 jubilities this session.

Profile Rating Algorithms

The default rating algorithm is jubility.

Name Description
jubility Your profile jubility. This takes your best 30 scores on PICK UP songs, and your best 30 elsewhere.
naiveJubility A naive version of jubility which just adds together your best 60 scores.

Difficulties

  • BSC
  • ADV
  • EXT
  • HARD BSC
  • HARD ADV
  • HARD EXT

Classes

Name Type Values
colour DERIVED BLACK, YELLOW_GREEN, GREEN, LIGHT_BLUE, BLUE, VIOLET, PURPLE, PINK, ORANGE, GOLD

Versions

ID Pretty Name
jubeat jubeat
ripples ripples
knit knit
copious copious
saucer saucer
prop prop
qubell Qubell
clan clan
festo festo
ave Ave.

Supported Match Types

  • inGameID
  • tachiSongID